I’ve been asked about it and I wanted to help as much as i can so here are just some pointers I hope are helpful-
It’s important to know how the clothing fits on the character here are two extremes The source of the tention will send out a few ripples in the clothing! If the clothing is droopy, oversized maybe, then it acts kinda like a drape, and the curves of the body will be where it drapes from, looking like this-
Also The cloth also turns with us, it clings to our body, no matter how droopy (tho it’ll be affected less)
and heres another example for a shirt on a body with less curves than ive shown
there so muchh to cover on the topic! like types of fabrics, different postures etc etc, but im still a novice at it all so i recommend trying to observe people or even fashion magazines for reference !
The reason you’re great at one-off compositions but can’t put a long-form comic or animation together to save your life isn’t because you’re a lousy artist, it’s because you’re a lousy project manager.
I know that doesn’t sound particularly positive, but you’d be astounded how many artists I’ve run into who are literally unaware that project management is a) a totally separate skill set from being Good At Art, and b) something you actually have to learn - they think that people are just intrinsically good or bad at doing long-form projects and that’s all there is to it.
Correctly identifying what it is that you suck at is the first step to improving!